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Everything posted by Sean
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It's easy to disable it on territories.
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I happily would add this mod if it wasn't so broken on Exile.
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The issue with that mod is it can be removed from the Workshop at anytime again.
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Can't because of it's license.
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HLC = NIArms...
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Can't because of it's license.
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We have been informed by Bohemia that some mods that we using are not allowed to be Monetized. Monetizing our servers allow us to keep them alive and have active development. The mods in question are as follows: SFP: Swedish Forces Pack FFAA MOD In order for us to keep our Monetization license, these mods need to be removed. Obviously removing these mods will also take a chunk of vehicles/weapons that are used. So if you have any suggestions on new mods that you would like to be added, then link them down below.
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Issue has been fixed. If you're being kicked, then it's a different reason now. Just check your mods ?
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Lets stop making new topics of the same thing:
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I'm looking into the issue now.
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You're infiSTAR Global banned pal:
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All that work when you could just add a logo... Sarcasm out of the way, very good work mate ?
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Currently how it's setup is you can craft the wall without the netting, and then upgrade the wall using "Netting" (UnleasheD also made that) and some metal poles to get the netted version
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Good job dude ? PS: I embedded the video for you
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Mods: [SG] Mod Increased accuracy on the Spitfire .303 weapon - Thanks to @ImUnleasheD Added an "Angry Baron" version of the Spitfire - Thanks to @ImUnleasheD (Will be in traders soon) Changed: MB4WD vehicles can now tow Marid has a chance to spawn as CDF vehicle reward Spitfire price increased to 100k Hospital attack mission vehicle is now an ambulance Corrected the diving goggles on the Tier 11 Diving Kit - Thanks to @wd-40 for pointing it out Removed all large town CPs on Altis Added: Some missi
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Mods: [SG] Mod Added Fuel Pump and Concrete mixer to be buildable (Mainly for Altis) Added 3 more variants of the Navid and SPMG - Thanks to @Pennywise Added WW2 Spitfire plane - Thanks to the mod creator for the permission Changed: Spawn selection screen Stopped packing/deploying vehicles in enemy territory Raid protection on Altis to match Chernarus Hacking mechanics minimum players on Altis to match Chernarus Fuel Barrels can be used to fuel/drain vehicles Full fuel canisters/barrels can be crafte
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@Schimi Post your loading screen suggestions here
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Changed: Daily Reward crate reward now spawns as loot at your feet Spawn Kit Selection dialog to fit all screens Non persistent vehicles can now use Crate Storage Non persistent vehicles can now be towed Adjusted Altis day/night cycle Fixed: Occasionally not being able to shoot after choosing a kit at spawn Repairing of dead vehicles Added missions GMGs to Sling Loading blacklist Added: New/Reworked missions - Thanks to @MrAndy
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@ImUnleasheD ^^ ?
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Changed: Improved some script threads for performance Tuning Shop: You can now use it while at your base Better preview:
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Added: New Spawn kit selection menu - Rosco's "preview": https://www.youtube.com/watch?v=5yYYkvL1QoI Changed: Missions markers back to white due to potential crashing issues when opening the map
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Added: Poptab support for Crate Storage! Poptabs save per crate when loading/unloading Poptabs gets added to the crates sell price if sold Changed: Altis: Moved everything closer together at AAC Trader
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Few changes over the past week: Mods: [SG] Mod Added Paintball content for events ? SDV fuel capacity upped to 100l Fixed M134 Epilator attachments Added: Incoming Missile Warning (again). Reworked: Only works on Air vehicles. Notifications should be consistent. Added an alarm. (This only warns you when a missile is coming directly at your vehicle due to limitations of Arma Event Handlers) Altis: Added more buildings to loot table Fixed: Loadout trader: You no longer get a config er
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Fixed: Altis: Radiation Zone loot (Should be worth looting now!) Added: Inmate Market: A 150,000 Poptab limit for your "Inmate Account" If the sellers "Inmate Account" is full, they will be notified that someone tried to buy their item
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Added: Inmate Account: Gained Poptabs from the Inmate Market will be added to your Inmate Account instead of your normal Locker You have to go collect your gained Poptabs from the Inmate Market trader This allows your items to be available at all times